Rabu, 21 Maret 2018


Dragon Ball Legends Guide


Get ready for the all-new Dragon Ball smartphone game that fans around the world have been waiting for! Battle it out in high quality 3D stages with character voicing! Enjoy 1 on 1 action against rival players from across the globe! Easily control your favorite DB fighters. Unleash fierce combos and explosive special moves with the touch of a finger! Real-time battles against DB fans from around the world. Power up your own character and crush the competition! Play as the all new character designed by Akira Toriyama! Experience a new adventure with Goku and all your favorite characters. While the game is action heavy, the control scheme was designed to be simple and intuitive, so that anyone can pick it up and play it. Players can bring three characters each into the one vs. one battles, with the object of the game being the defeat of your opponent's team. Each character is equipped with four Universal Cards that activate specific moves, and tapping them in succession lets players chain them into combo attacks.Dragon Ball Legends overseas producer, Toshitaka Tachibana, took to the stage to provide more details, describing the 3D gameplay as "heavily action oriented" and "exactly what the Dragon Ball fans wanted on a mobile app. The premium currency in the game can be earned when you open a capsule to find a duplicate item. Spending premium currency will simply net you an item that you don't already own--not one of your choosing.




Details on the new character are sparse, but we do know that he's unique to Dragon Ball Legends, and is a Saiyan "from a time that is not from Goku's" and will have his own story. While the full roster hasn't been revealed, Bandai Namco did say that they would be adding "every character available in the world of Dragon Ball." The title's biggest draw is the real-time, global PvP, that lets players from all over the world challenge each another in one on one battles.Legends has players control their chosen characters by tapping cards at the bottom of the screen. Cards for special moves will show up on the bottom of the mobile screen, and players can use these to perform special moves and combo chains. Cards are displayed at the bottom of the screen, and each triggers a different type of attack (melee, ranged and special). You can perform combos by tapping multiple cards quickly after each other, and eventually trigger high damage Dragon Ball-style cutscene attacks. The demo involved familiar Dragon Ball characters including Goku, Piccolo, Frieza and Nappa. The special attack button generally fires projectiles while pressed. Left trigger handles swapping characters in and out of battle and assists. The right button and trigger takes care of Dragon Rushes (block-breaking throws), homing Super Dashes and tide-turning Sparking Blasts, which recover health and increase damage for a brief period.Once you’re connected to another player and the match starts, it’s usually smooth sailing. It’s the getting connected to another player that’s the tricky part.





Dragon Ball Legends overseas producer, Toshitaka Tachibana, took to the stage to provide more details, describing the 3D gameplay as "heavily action oriented" and "exactly what the Dragon Ball fans wanted on a mobile app." The global, real-time PvP is really the main event, allowing players from all over the world to face off against one another. Global PvP means players won't be separated by regions or areas, as it would "lose the point of having a global PvP system to begin with." Tachibana described how the project couldn't have been realised without Google Cloud Platform, saying it allows for a "really stable playing field where users don't really need to worry abut internet connection, latency, and whatnot. All they need to worry about is the opponent that's going to be in front of them on screen." While the game is action heavy, the control scheme was designed to be simple and intuitive, so that anyone can pick it up and play it. Players can bring three characters each into the one vs. one battles, with the object of the game being the defeat of your opponent's team. Each character is equipped with four Universal Cards that activate specific moves, and tapping them in succession lets players chain them into combo attacks.





Gameplay for the mobile installment has been built from the ground up. Unlike console and arcade fighting games, which require the memorization of multiple buttons for combinations moves, Legends will use "cards." Cards will appear at the bottom of the screen, and each one will be colored for a different form of attack. For example, hitting the red card will activate a melee attack and hitting a blue card will initiate a special move. By tapping several cards in succession, players will be able to initiate combos. Although players will battle 1v1, combatants will be able to bring up to three characters into battle with them. Check out footage of gameplay from the conference below. The new Play Store listing makes it clear it will contain an original storyline with an all-new adventure for Goku and the rest of your favorite DB characters. The gameplay focuses on PvP battles that will take place in real-time, and you will be able to play against fans from around the world. The combat is designed for intuitive controls, which usually boils down to tapping on cards with your thumb. All of its stages will be represented in 3D, and what can be seen of the character animation in the trailer looks really slick. So at the very least, the presentation should be top notch.




Story mode's on Dragon Ball Fighter Z only real downfall is how repetitive it becomes, you fight clones of only a portion of the game's overall roster ad nauseam. Each chapter is presented like a map with locations connected by a branching path. In order to get to the chapter boss, you have to navigate the board and pick and choose your fights along the way. Given that there are optional pathways in each chapter and that you can concoct your own team, it's not surprising to learn that there are optional cutscenes to unlock depending on these conditions. You earn money as you fight and complete story mode milestones and these can be cashed in for a capsule which turns into a random cosmetic item, be it graphics for your fighter profile, the aforementioned avatars, or alternate color palettes for in-combat outfits.  FighterZ puts you in a lobby (which will knock you around until you find one with an opening) where you then select various game modes including traditionally offline experiences like training and arcade modes. You can hit a trigger button to bring up a speedier menu, but this seems like an obtrusive extra step when there's no choice to skip the automatic internet connection until it fails to find the network. From there, playing online matches can be a hassle. You stand in front of an avatar, select ranked or player match, and wait around in the lobby (or one of the other modes) until a notice pops up that a connection has been made.

Dragon Ball FighterZ is a 2D fighting game with only 24 characters at launch and a fighting system where the most complicated move is a quarter-circle forward or back. It’s easy to find a favorite character or three to participate in the game’s three-on-three tag team battles.Dragon Ball FighterZ made me want to learn more about the series. That’s partly due to the game’s small stable of fighters. It’s much easier for me to pay attention to and care about 24 characters (technically 21, since Vegeta, Goku and Gohan show up twice) than the massive rosters found in older Dragon Ball games.There are light, medium and heavy attack buttons, each of which can be tapped in quick succession (or mashed) to automatically string together a combo of moves.